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Character-driven storytelling with Primetime Adventures

Some time ago, because I am a very bad girl, I picked up a copy of the .pdf of the roleplaying game Primetime Adventures.  Today, I finally got around to reading it.

The Elevator Pitch

Primetime Adventures is a game where you and your friends work together to create a story in the style . . . → Read More: Character-driven storytelling with Primetime Adventures

Close, but not quite

Sometimes, one can learn the most interesting things when something doesn’t quite work.  Last weekend, during a D&D session, I was reminded of this.

First, a little background: Approximately a million years ago, I was an undergrad taking theatre courses.  I didn’t know whether I wanted to be an actor or a techie, but . . . → Read More: Close, but not quite