I spotted this this morning (at BoingBoing) and it made me think. There seems to be a quiet but distinct design camp in digital entertainment these days that is weary of things rendered in slick, shiny pixels. Instead we get the pleasing layers of cardboard and fabric and string that make up levels in a game like Little Big Planet (link goes to Google Image Search) or the soft sculpture universe of Kirby’s Epic Yarn.
And I thought: You know, I’m kind of tired of things looking perfect.
I love sitting down to watch old monster movies, or Raiders of the Lost Ark, or anything else made before the advent of CG in everything, and I have to say…I miss the old days of special effects. They weren’t always perfect, but they had mass. They had weight. You could see the actors reacting to them. And you admired the cunning of the special-effects men and women who made it all happen.
I’m tired of things being too perfect, too glamorous, too glitzy, even when the glamor is all about thick-necked space marines or lining up the perfect headshot. I’m tired of the culture of triple-A or nothing.
I wonder if this DIY aesthetic means that there are more people besides me out there who also crave more things that are legitimately DIY?